When you are ready (have something worthy of selling to the public), submit your work to various music aggregators (and media outlets) for more advertising.
Hook up with relevant social groups to get you some interest.
Other options include the usual web specific blogs.
You may need to think about copyright difficulties if you decide to 'cover/copy' from another artist though.
Sell sound samples if you have anything worth sampling.
Sell synthesiser patch sets. Problem is that you often may not be able to sell anything if you don't have any music to be able to advertise your 'wares'. Stick the sample on loop on a group of notes and then run it through a presets at regular intervals to provide a sample of what the customer is being offered on YouTube.
Sell music making templates. Problem is that like a lot of other things there is a huge market to that you need to deal with. It's a bit of a chicken and egg problem here. You need music to have people want to purchase the template?
Another way is to simply make synthesiser software which is easily possible via Reaktor, create sample packs via Kontakt. A lot of the required documentation actually comes with the software to enable you to be able to create.
Have been having significant troubles with regards to running CPU load when running certain software synthesiser VSTs. 'Freezing' seems like the easiest option without having to upgrade hardware.
If you can't figure anything else for the moment try to monetise you're musical journey in the meantime.